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BioShock 2 DRM Explained

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2K Games has clarified the BioShock 2 DRM scheme, saying that SecuROM will only be exploited as a disc check but that the Games for Windows Live nam volition consume an activation limit.

The BioShock 2 system requirements were undraped yesterday, along with news that the retail edition of the game would clear use of the scorned SecuROM DRM. Exactly how it will comprise busy wasn't made clear, however; would it be a comparatively unobtrusive disc check or would online activations and installation limits be a part of the picture too? Turns out it's the former – kinda.

Gamers weren't the only one confused away the SecuROM/Steam/Games for Windows mess; even the good folks at 2K seemed to have disoblige getting a handle on it. After initially making no remark of installation limits, the company revealed that the game would have a "15 motorcar activation restrict." That was soon altered to a five machine limit, however, the same number of activations offered by the original BioShock, which of course did non fit over advantageously with fans of the franchise.

But it was every vindicatory a openhanded mix-upwardly! In a follow-sprouted forum brand with a distinct tone of finality to it, 2K Games Community Manager "2K Elizabeth" wrote, "The Games for Windows Live key you get has 15 activations along it. If you gain 16, contacting Microsoft will acquire the key reset. (This doesn't limit the number of computers you put the on. It is barely 15 activations.) This is a number set away Microsoft. We went with this pick because we wanted to construe with non-Social Security Administration keys, because we felt that was better for you guys all or so."

Got that? There's no SecuROM activation limit but there is a Games for Windows Live activation limit. Same stuff in different loads, maybe, and I have to wonder why 2K felt the need to employ both methods of copy protective covering. On the other hand, 15 activations should atomic number 4 more than enough for the average gamer; on principle IT sucks, but from a realistic perspective, I'm not sure information technology's worth getting overly worked up over.

via: Blue's News

https://www.escapistmagazine.com/bioshock-2-drm-explained/

Source: https://www.escapistmagazine.com/bioshock-2-drm-explained/